In her performance Klangflug (2006 – 2013, several versions) Lara Stanic looks for ways to transmit the airiness and volatility of sound itself to the heavy loudspeakers, needed to produce sounds. By simulating sounds of an airplane taking off on her flute, she sets the loudspeakers free and they start to travel through the air. The result are flying loudspeakers.
This is done by attaching four big helium balloons to four loudspeakers. Lara puts sugar on top of the loudspeakers to keep them on the floor. She starts to play glissandi on her flute now, simulating airplane departure noises. These glissandi are picked up by a microphone and sent to the music software Max, using pitch shifter to transpose and enlarge the glissandi. These sounds are diffused through the four loudspeakers with sugar on top. As can be seen in this short demonstration movie, at certain frequencies, especially low ones, the movements of the loudspeaker membrane cause the sugar to fall off. The helium balloon will now ascend into the air, taking the loudspeaker with it:
During the performance the pitch shifters prolong Lara’s glissandi on the flute more and more, enlarging the possible glissando range of the flute. Lara explained to me, that the balance of the weight of the sugar piles, big enough helium balloons and right pitches on the flute is very delicate. The amount of time it takes to free each loudspeaker is variable for each performance, and the height of their flight is depending on how much sugar is left on the loudspeaker. When I attended this performance, exactly this unpredictability was so fascinating: the big balloons and the rising pitches built up the tension, whereas the final taking off of a loudspeaker always came as a surprise.
The movement of the loudspeakers is only visually perceivable in the movie documenting the performance. Evidently, when hearing this performance live, an important aspect is also the upwards movement of the sound. (And if you are curious why sugar is used: I asked Lara and she told me it was just a result of trial and error with different kinds of sand, sugar and other material.)
Lara has created many works for microphones and loudspeakers, another example is Open Air Bach. Other artists have focused not so much on the taking off, but especially on the flight itself of loudspeakers. Works by Lucio Capece, Fabrice Moinet and Genoel Lilienstern are interesting examples (and I will write about these works in the future ).
In Chapter Three of my book I discussed several early attempts of creating electric piano’s during the end of the nineteenth century. Often these efforts made use of electromagnets and feedback to keep the piano strings in vibration. The Neo Bechstein was one of the first commercially available results, but did not use any feedback anymore. During recent years new compositions and systems using electromagnets or tactile transducers and feedback for sound shaping and diffusing have been developed, for example by Per Blond, Andrew McPherson and Rama Gottfried (I’ll post about them in the future). Also Wave Train(1966) by David Behrman is related to these kinds of electric piano’s.
Gökhan Deneç has developed a sympathetic resonance system for a piano using electromagnets and feedback through its strings. He developed his own hand-wound transducers for this, using a simple but effective combination of wire, magnets and plastic reels. These electromagnets are placed in a grand piano and hung approximately 2 mm above the strings. The piano strings are attracted and repelled by the magnetic fields caused by these electromagnets. By sending the same signal through all electromagnets each piano string will start to vibrate, depending on how much its partial tones relate to the spectrum of the signal sent through the electromagnets. A contact microphone (a model similar to an AKG C-411) is attached to the soundboard of the piano. In between this microphone and array of electromagnets a Pure Data patch is controlling and shaping the signal to the electromagnets. As Gökhan explains:
”My first intention was to create feedback to excite the piano strings and then by manipulating it I would create textures. Then I decided to define some possible regions for feedback to occur by sending an initial sound and also accompany the feedback by these textures. Also, I have a filtering algorithm that keeps the feedback under control. […] The sound creation is realised in PureData; there is a generative algorithm that I designed to create a very specific type of sound world. […] What you hear in the video is the generated tones that are created to vibrate the piano strings and because of its nature, they are unique in their own time. I can not repeat the same sounds, there are tons of randomization going on to construct this generativeness.”
This sound processing is controlled by the amplitude of the feedback signal coming from the contact microphone. Gökhan created an algorithm which is generating clusters of ten pitches, relating to the number of our fingers. A detailed explanation about how this all functions can be found in his PhD research. His PhD is entitled Creating sound mass using live sound processing and feedback with sympathetic vibrating strings and was defended in 2015 at Istanbul Technical University.
Gökhan Deneç is continually developing this project, so if you are a composer or sound designer interested in this system and would like to experiment or even compose a piece for this, please feel invited to contact him!